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[換片問題] XBR系統多片遊戲換片問題

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樓主
發表於 2011-7-7 21:44:06 | 只看該作者 回帖獎勵 |倒序瀏覽 |閱讀模式
您好,想請教一下!!! 教學網站所放的換片外掛該如何使用? 有尋網查過 swap.xex 要設定主機的 launch.ini (好像還要安裝dash launch),但我尋主機內並無看到此檔案...@@"o
另問:6月底跟您所買的XBR主機是否有安裝過此項目呢? 註:露天 qo480815
沙發
發表於 2011-7-8 11:01:36 | 只看該作者
本帖最後由 basely 於 2011-7-8 15:51 編輯

DashLaunch近期所售主機均有安裝喔!
有拿來更新至2.0.13146也會有裝,
論譠也有提供您下載自行安裝。
試了一下,使用方式相當麻煩,
還是建議您使用合併方式再製作快速啟動捷徑方式會簡單些,
使用DashLaunch方式換片每一款遊戲均需編寫muti.ini遊戲路徑。
板凳
發表於 2011-7-8 12:25:23 | 只看該作者
參考置頂文章 http://happytvgame.com/forum.php ... age=1&extra=#pid234
下載後自行設定launch.ini 後再安裝一次就可以了。


外掛程式在launch.ini加入然後launch.ini跟install資料夾內的default.xex放一起執行就會將設定的參數一起刷進主機
用記事本將下面內容自行修改成自己要的存成launch.ini
; example plugin entry
; plugin1 = Usb:\plugin\aplugin.xex
[Plugins]
plugin1 = 自行加入hdd:\plugin\xxx.xex
plugin2 =
plugin3 =
plugin4 =
plugin5 =


完整的launch.ini設定說明書:
; launch.xex V2.0 config file
; parsed by simpleIni http://code.jellycan.com/simpleini/
; currently supported devices and paths:
; 主機內部硬碟寫法    Hdd:\
; usb隨身碟寫法      Usb:\
; 內鍵記憶體的寫法           Mu:\
; USB 原廠外接記記憶體的寫法       UsbMu:\
; big block NAND mu     FlashMu:\
; 光碟片CD/DVD 的寫法               Dvd:\     (不健議設定寫在dvd因為不能重復寫入也不能再修改)
; buttons can point to any xex, or any CON with default.xex in it on any of the above devices
; note that Right Bumper is ALWAYS default to return NXE
; if you want to assign an additional one, use the path Sfc:\dash.xex ie:
; BUT_A = Sfc:\dash.xex

; 範例
; Default = Hdd:\FreeStyle\default.xex
;每次開機都去執行硬碟中FreeStyle\default.xex也就是開機就不是原廠畫面了,而是直接進freestyle
[QuickLaunchButtons]
;快速執行按鈕設定,開機時按住下面設定的按鈕就會去執行某個程式
BUT_A =
BUT_B =
BUT_X =
BUT_Y =
Start =
Back  =
LBump =
; Default is what loads when you hold no buttons
; leave this blank if you want NXE as default
Default =

; at boot time, default can be overridden based on how the console is turned on
; if you start with wired/wireless/IR guide button, this item if existing will be used instead of default
; note that the Guide item is ALWAYS overridden by option: remotenxe = true
Guide =
; if you power on with the button on the front of the console, this item will be used instead of default
Power =

; example plugin entry
; plugin1 = Usb:\plugin\aplugin.xex
[Plugins]
plugin1 =
plugin2 =
plugin3 =
plugin4 =
plugin5 =

[Settings]
; if true, brining up miniblade in NXE and then pressing Y will cause launch.xex to relaunch for you
; note you must release Y button then press desired QuickLaunchButtons after or use default item
; if not present default is TRUE
nxemini = true

; if true ping limit will be removed for system link play (thanks FBDev!)
; if not present default is FALSE
pingpatch = false

; if true (most) xbla will no longer need yaris patching (thanks mojobojo!)
; if not present default is FALSE
contpatch = false

; Normally when a fatal error occurs the xbox will just freeze, setting this to false will cause a reboot or powerdown
; setting to TRUE will also disable the unhandled exception filter which tries to intercept recoverable unhandled exceptions with exit to dash
; if not present default is FALSE
fatalfreeze = false

; when fatalfreeze is set to false, setting this to true will cause the box to reboot (hard reboot), setting it to false will instead have the box shut down
; note that this option does NOTHING when fatalfreeze is set to true
; if not present default is FALSE
fatalreboot = false

; when fatalfreeze is set to false and fatalreboot is set to true, setting this to true will cause the box to reboot (soft reboot) the way it was intended to
; ONLY set this to true if using blackaddr's reboot fix for SMC, else on reboot you will get E71 and corrupted dash/video/etc settings
; note that this option does NOTHING when fatalfreeze is set to true
; if not present default is FALSE
safereboot = false

; when set to true, it is possible to hold RB when launching a game to have the region that the game gets from xam spoofed
; if not present this is set to FALSE
regionspoof = false

; when regionspoof is true, you set your region here in hex, for examle devkit would be region = 0x7fff
; if not present but regionspoof is set to true, this is set to 0x7FFF
region = 0x7FFF

; when set to false, ejecting a dvd video or game returns you to your default item, set to true to auto exit to NXE
; if not present this is set to FALSE
dvdexitdash = false

; when set to false, using the exit item in an XBLA game returns you to your default item, set to true to exit to NXE arcade menu
; if not present this is set to FALSE
xblaexitdash = false

; when set to true, using miniblades system setting options will not exit to NXE
; if not present this is set to FALSE
nosysexit = false

; when set to true, miniblades will not appear... ever (requested as child saftey measure)
; note that using this option overrides everything in dash launch that relies on miniblade exits to function
; if not present this is set to FALSE
nohud = false

; when set to false, xbox will be capable of finding system updaters
; if not present this is set to TRUE
noupdater = true

; when set to true,  dash launch will put all debug strings out to uart
; if not present this is set to FALSE
debugout = false

; when set to false, dash launch will not attempt to handle last chance unhandled exceptions
; if set to false, exceptions will also not be dumped to the dumpfile
; if not present this is set to TRUE
exchandler = true

; by default this only dumps to UART, setting a file here will cause unhandled exception info to be dumped
; as text to a file. Same path restraints as the quick launch buttons.
; if exchandler is set to false, this option does nothing.
; note that this uses the first drive of the class found, so if you use usb: and have more than one usb device
; it may wind up on any of the usb devices depending on which was enumerated first. The path for the file is only
; checked on boot, so the device must be present at power on and at crash time for this to be effective
; ie: dumpfile = Usb:\crashlog.txt
dumpfile =

; this value sets the number of times that buttons are checked for on bootup, as well as how long it checks for buttons
; and thus extends the length of time the boot animation will be displayed onscreen
; 0x5A is approximately 6s window for button detection, 0x2A approximately 2s - if set too short auto profile login breaks
; if set too long other wonky things happen
; note this value is interpreted as hexidecimal, valid range is 0 to 0xFFFFFFFF
; if not set this value will be put to 0x2A (42)
bootdelay = 0x2A

; if set to true, this will block the console from resolving LIVE related dns
; if not set this value will be TRUE
;防止登入live的設定建議打開
liveblock = true

; if liveblock is set to true, this will block the console from resolving all MS related dns
; setting this to TRUE will also block apps like freestyle from accessing things like cover images
; *** note that if NO INI is present for launch.xex, this is set to TRUE
; if not set this value will be FALSE
livestrong = false

; when set to TRUE the X (guide) and power button on IR remotes will cause the xbox to boot to NXE instead of default item
; note that powering on with the windows/start button automatically goes to NXE's media center now regardless of how this is set
; if not set this value will be FALSE
remotenxe = false

; all comments and fields in this file are optional, you can remove anything you don't need - section headers []
; are required for any used options under the section

; sorry for any double negatives :p

; njoy, cOz

地板
 樓主| 發表於 2011-7-8 18:54:47 | 只看該作者
本帖最後由 Mr.An 於 2011-7-8 21:00 編輯
basely 發表於 2011-7-8 11:01
DashLaunch近期所售主機均有安裝喔!
有拿來更新至2.0.13146也會有裝,
論譠也有提供您下載自行安裝。


請問,使用合併方式的話,感覺覆蓋掉的檔案好像滿多的@@"不會有問題嗎?如果要檢查檔案是否相同不就要檢查很多個嗎!?=口="o...另外像是我試的第一個多片遊戲"無盡探險"兩片iso解開皆是default.xex ud1.bin ud2.bin 和 $SystemUpdate資料夾,覆蓋下去不就都取代了= ="
另一個小疑問,請問現在有幾款遊戲像FF XIII一樣是需換完片才能存檔的?有沒有因為無法合併而必須燒來換片使用呢?(不太想用到光盤的說T^T)
5#
 樓主| 發表於 2011-7-8 19:15:10 | 只看該作者
本帖最後由 Mr.An 於 2011-7-8 19:16 編輯
happytvgame 發表於 2011-7-8 12:25
參考置頂文章 http://happytvgame.com/forum.php ... age=1&extra=#pid234
下載後自行設定launch.ini 後再 ...


請問真的是跟basely所說的"每一款遊戲均需編寫muti.ini遊戲路徑"嗎?
DashLaunch v2.22問題,主機系統是2.0.13146是不是直接安裝就可,不用在裝其他物件?
; example plugin entry
; plugin1 = Usb:\plugin\aplugin.xex
[Plugins]
plugin1 = 自行加入hdd:\plugin\xxx.xex
plugin2 =
plugin3 =
plugin4 =
plugin5 =
自行加入的是什麼的路徑(xxx?).遊戲? 1~5都會設定到嗎?只需設定這個項目嗎?(老實說...看不太懂'''Orz''' 抱歉!!!)
6#
發表於 2011-7-8 20:39:59 | 只看該作者
本帖最後由 basely 於 2011-7-8 20:40 編輯
Mr.An 發表於 2011-7-8 19:15
請問真的是跟basely所說的"每一款遊戲均需編寫muti.ini遊戲路徑"嗎?
DashLaunch v2.22問題,主機系統是2.0 ...

這是multi.ini示範
;[4B4E0809]
disk1 = Hdd:\Content\0000000000000000\4B4E0809\00007000\AFA07CC8B023CA4D7116
disk2 = Hdd:\Content\0000000000000000\4B4E0809\00007000\E5BA0FA3AC8DCCFE6FD9

每款遊戲均要,以上是惡魔城的遊戲代碼,
要是您用的是xex格式就要自行設定遊戲資料夾。
7#
 樓主| 發表於 2011-7-8 21:05:01 | 只看該作者
basely 發表於 2011-7-8 20:39
這是multi.ini示範
;[4B4E0809]
disk1 = Hdd:\Content\0000000000000000\4B4E0809\00007000\AFA07CC8B023C ...

@@"好像真的滿麻煩的...4樓的問題可否幫忙解答一下~!
8#
發表於 2011-7-8 23:04:35 | 只看該作者
Mr.An 發表於 2011-7-8 18:54
請問,使用合併方式的話,感覺覆蓋掉的檔案好像滿多的@@"不會有問題嗎?如果要檢查檔案是否相同不就要檢查很 ...


傻瓜包放隨身碟根目錄下

遊戲庫執行xexmenu選到usb的dashlaunch資料夾去執行default.xex
就會自動啟動換片外掛
隨身碟內的plugins/multi.ini用電腦自行設定要換片的遊戲ID及路徑
以後只要將隨身碟插到電腦去修改multi.ini即可。

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9#
 樓主| 發表於 2011-7-9 07:52:56 | 只看該作者
本帖最後由 Mr.An 於 2011-7-9 07:56 編輯

請問,傻瓜包內的multi.ini如何設定呢?該設定哪些?
[454108df]
; dead space 2
; paths for extracted games MUST end in a \
; extracted game folder MUST have a default.xex in it, even if it's just a 0 byte file
disk1 = Hdd:\Games\Dead Space 2 D1\
; paths for GOD games must point at the root CON descriptor, and NOT end in a \
disk2 = Hdd:\Content\0000000000000000\454108DF\00007000\B8605B3BAFB748ACD08A
另外請問,有限制要用什麼執行遊戲才能使用換片外掛嗎.還是說"Y鈕開機啟動"就是都能使用了呢?
10#
發表於 2011-7-9 10:12:48 | 只看該作者
multi.ini 設定參考6樓

[4B4E0809] ←遊戲ID遊戲的ID不一樣這是舉例用的
disk1 = Hdd:\Content\0000000000000000\4B4E0809\00007000\AFA07CC8B023CA4D7116 ←第一片的檔案位置這是god格式的位置
disk2 = Hdd:\Content\0000000000000000\4B4E0809\00007000\E5BA0FA3AC8DCCFE6FD9 ←第二片的檔案位置

傻瓜包內的設定是開機前按住y鈕不放,開完機再放就會啟動換片外掛(usb隨身碟要插著因為設定都在usb裏也可以自行修改到硬碟裏這樣修改比較不方便,放隨身碟可以隨時到電腦修改multi.ini的設定),不想這樣做可以自行設定launch.ini再重刷dash launch
11#
 樓主| 發表於 2011-7-9 11:26:46 | 只看該作者
本帖最後由 Mr.An 於 2011-7-9 11:38 編輯
happytvgame 發表於 2011-7-9 10:12
multi.ini 設定參考6樓

[4B4E0809] ←遊戲ID遊戲的ID不一樣這是舉例用的


意思是說我原本下載傻瓜包的 multi.ini 檔案內有:
; this ini has the same rules as launch.ini and must be placed on the root of a device
; paths are determined the same way (Usb/Hdd/etc) see dash launch sample ini for more info

; title ID is used for ini category (can be found in fsd, with xextool, the folder name built by iso2god/nxe install)
; use only numbers and small letters here
; only disks listed in the correct titleid category will be parsed from this ini
[454108df]
; dead space 2
; paths for extracted games MUST end in a \
; extracted game folder MUST have a default.xex in it, even if it's just a 0 byte file
disk1 = Hdd:\Games\Dead Space 2 D1\
; paths for GOD games must point at the root CON descriptor, and NOT end in a \
disk2 = Hdd:\Content\0000000000000000\454108DF\00007000\B8605B3BAFB748ACD08A
這大段英文,後只需留有:
[4B4E0809]
disk1 = Hdd:\Content\0000000000000000\4B4E0809\00007000\AFA07CC8B023CA4D7116
disk2 = Hdd:\Content\0000000000000000\4B4E0809\00007000\E5BA0FA3AC8DCCFE6FD9
就可以了,如有4片裝在自行加入disk3.disk4,請問是否如此?
如果啟動換片外掛後使用FreeStyle來啟動遊戲也會自動換片嗎?
12#
發表於 2011-7-9 14:54:36 | 只看該作者
是的,裏面只是舉例的
只要自己加要的遊戲
[遊戲1的id]
disk1 = 位置
disk2 = 位置
disk3 = ...
.....
多片裝依此類推

[遊戲2的id]
disk1 = 位置
disk2 = 位置
disk3 = ...
.....


多片裝依此類推

用freestyle也會啟動,他是認遊戲id的。
13#
 樓主| 發表於 2011-7-9 15:02:11 | 只看該作者
本帖最後由 Mr.An 於 2011-7-9 15:17 編輯
happytvgame 發表於 2011-7-9 14:54
是的,裏面只是舉例的
只要自己加要的遊戲
[遊戲id]


那麼傻瓜包的 launch.ini 也是一樣嗎?
[QuickLaunchButtons]
;下面的設定為按著Y鈕開機才會啟動換片外掛
BUT_Y = Usb:\plugins\swap.xex
只需要留下:
BUT_Y = Usb:\plugins\swap.xex
就好,還是留著也沒關係!?
14#
發表於 2011-7-9 15:05:42 | 只看該作者
launchi.ini
只要設定幾行就好。
如果每次開機都自動啟動就設

[Plugins]
plugin1 = Usb:\plugins\swap.xex  (這是設定到usb,也可以自行修改到hdd:\就不用每次都插usb)

寫2行就可以了。
;開頭的是不會啟動的只是註解,自己加遊戲前面也可以加;遊戲說明,下次才看得懂是什麼遊戲。

[XXXXXXXX]
這是設定功能的[Plugins]是設定外掛
[QuickLaunchButtons] 是快速執行按鍵,也就是說開機按著就會去執行下面的設定
15#
 樓主| 發表於 2011-7-9 15:21:05 | 只看該作者
happytvgame 發表於 2011-7-9 15:05
launchi.ini
只要設定幾行就好。
如果每次開機都自動啟動就設

謝謝,寫的很清楚^^
multi.ini 裡,加入多少遊戲都可以嗎?不同的遊戲之間有需要空格麼?
請問遊戲代碼該如何查詢?好像說不同的方式代碼也不同@@
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